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Conquest: Medieval Kingdoms

  • 7/12/2021
About this game

About This Game

Conquest: Medieval Kingdoms is a turn-based 4X grand strategy game, played on a procedurally generated world.

You may start as the ruler of a vast empire, or perhaps a tiny fledgling kingdom.
Raise armies, conquer territory and forge an empire that stretches across the entire globe to claim victory!

Battles are real-time and tactical. Run straight at the enemy if you want, but don't be surprised if they've laid a trap.
Cavalry, swordsmen, spearmen and archers need to be placed strategically on the field or they will be wiped out before you know it.
Running wildly at the enemy is a recipe for destruction.

And don't think you can just steamroll the map. Religious and ethnic differences mean rebellions are always in the air.
Spend your time to convert assimilate your subjects or expect a dagger in your back.

Every world-map and battlefield is entirely procedurally generated, so this game will always have something to throw at you.

System Requirements

Minimum Requirements:
  • OS: Windows® Vista SP2/ Windows® 7
  • Processor: Intel Core 2 Duo 1.8 GHz or AMD Athlon X2 64 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: 256 MB ATI HD2600 XT or better, 256 MB nVidia 7900 GS or better, or Core i3 or better integrated graphics
  • Storage: 1 GB available space
Recommended Requirements:
  • OS: 10.8.5 (Mountain Lion)
  • Processor: Intel Core 2 Duo (Dual-Core) CPU Speed: 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: Radeon HD 2600, Geforce 8600, HD 4000
  • Storage: 1 GB available space
Minimum Requirements:
OS:
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Processor:
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Memory:
6 GB RAM
Graphics:
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Disk Space:
42 GB available space
Architecture:
Requires a 64-bit processor and OS
API:
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Miscellaneous:
Video Preset: Lowest (720p)
Recommended Requirements:
OS:
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Processor:
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Memory:
8 GB RAM
Graphics:
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Disk Space:
42 GB available space
Architecture:
Requires a 64-bit processor and OS
API:
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Miscellaneous:
Video Preset: High (1080p)
Game

Conquest: Medieval Kingdoms is a turn-based 4X grand strategy game, played on a procedurally generated world. Battles are real-time and tactical. Every world-map and battlefield is entirely unique, so this game will always have something to throw at you.